About This Game Multimirror is a minimal grid-based puzzle game. Reflect circles around other circles and take the red circle to the winning point!Features: 50 handcrafted levelsRandom level generator with adjustable size and difficulty.Full-fledged level-editorCreate and share your own levels or random levels you generate, and discover brain-melting levels crafted by the community!Achievements, trading cards, cloud saves 7aa9394dea Title: MultimirrorGenre: Casual, IndieDeveloper:CleverweekPublisher:CleverweekRelease Date: 14 Nov, 2016 Multimirror Download Android vintage multi mirror. multi mirror reflection. multi mirror camera. alpina doubleflex multi mirror challenge 2.0. multimirror steam. quattro varioflex multi mirror. multi mirror effect. multimirror definition. large multi mirror. alpina granby multimirror. multi mirror app. multi mirrors on wall. multi mirror frame. multi mirror telescope. multi-mirror telescope meaning. multi-mirror wall arrangement. round multi mirror. quattrovarioflex multimirror. alpina doubleflex multimirror smash 2.0. multi mirror pictures. multi mirror file upload. multimirror cg project. multi mirror script. multi mirror alpina. alpina multimirror. alpina quattroflex multimirror. doubleflex multimirror scarabeo. multi mirror projection lamp. multi mirror telescope diy. alpina pheos multimirror. alpina doubleflex multi mirror estetica. unity multi mirror. multimirror scheibe. alpina quattroflex multi mirror pheos. maven multi mirror. multi mirror home depot. multi mirror download. quattroflex multimirror. multi mirror mirror. alpina doubleflex multimirror. alpina doubleflex multi mirror pheos jr. multi mirror satino. multimirror array. small multi mirror. alpina doubleflex multi mirror pheos s. multimirror upload. multi mirror shot. multi mirror wall art. blackburn multi mirror. multi mirror lamp. x-ray multi mirror mission. alpina doubleflex multi mirror granby. alpina scarabeo multimirror. multi mirror photo frame. multimirror mio nope, just the soundtrack alone. it loops every minute, and drives me crazy. a big nope.. This game fails on a puzzle design level. Two basic quality standards I expect out of a puzzle game of this nature are that there are no superfluous parts of a puzzle (provided that misdirection is not the point) and that the requirement for a rank such as three stars is the optimal solution for at least a large percentage of the puzzles if not all of them. This game fails repeatedly on both. A sample puzzle could have 20 dots and claim that three stars is ten moves or less. I just completed it in three moves without even touching three quarters of the grid. This alone tells me that no quality control went into the puzzles themselves.To add insult to injury, twice within the first 15 levels I completed one below the three star rank only to be given two stars, at which point I replayed the puzzle with the same exact solution and was given three stars, so there's a serious bug. Further, the difficulty is schizophrenic even if I limit myself to the three-star guidelines; the game takes three levels to start throwing seemingly random collections of dots at you and then every puzzle looks the same.Finally, the navigation interface is cumbersome. The escape key pulls you completely out of a puzzle back to the level select screen. There is no restart button so the above is the only real way to restart - except that there is a restart button when you complete the level.I do not recommend this game even on sale until these issues have been properly addressed.. The game was pretty short, contained quite some bugs (see list at the bottom) but the worst of it is the decreasing challenge. The levels actually get easier when you progress. I had the feeling the developer didn't do the math and had his levels not tested on shortest routs.There were levels that you needed to compleet in 24 steps to get three stars, I finished it in 5 steps. That is ridiculous! The higher the level set the more steps you have to compleet the level on three stars, therefore increasing the number of solutions for the level, making it easier.The concept is nice, but the game didn't work it out properly because of the lack of polishing.Bugs:- Navigation bugs (when selecting a level set for example, the game just doesn't do anything)- Freeze on level completion (the red circle gets zoomed in, and thats it, no stars, no menu, nothing)- Number of stars awarded is sometimes two, although it was definitly within the amount needed for three.- Visualisation bugs, sometimes the required number of steps for three stars wasn't displayed.- Achievement bug, I never clicked a black circle, though the achievement suggest I did. I received it when I clicked a regular circle.. Bought at 90% off this is about acceptable, but at full price its quite poor.The game involves leap frogging dots around a grid to get one particular dot to a finishing point. The puzzle idea itself is pretty solid and I could see some interesting things come from it, but this implementation has numerous problems. -The music is repetative and loops after a minute or two, so you get the same song doing the same things over and over to a maddening degree even within the short time it took to complete the game.-Early levels are bugged in that you can finish them in the move limit and not get your three stars.-There is a lack of mechanics, basically dots you can flip over, cant flip over, or that disappear after one flip. You get those mechanics near the start and thats all you get, it seems like this kind of game could have had a lot of other creative mechanics and its a wasted opportunity.-Perhaps one of the reasons for the lack of mechanics is that the level design appears to be almost non-existant, as if the dots were just randomly placed in most cases.-That all plays in to the fact that after a few levels where you have to be careful to get the move limit the limits become almost nonsensically large, again like the design just picked them so no testing would be required. Id take blatently awful paths moving dots around in the shortest jumps possible and still be literally dozens of moves under the 3 star limit.The whole thing feels like a game that the developer got bored of half way through, threw together random levels and pushed it out for whatever money they could get for it. Its a shame, because it had some promise.. \u2b50\u2b50\u2b50\u2b50. The game was pretty short, contained quite some bugs (see list at the bottom) but the worst of it is the decreasing challenge. The levels actually get easier when you progress. I had the feeling the developer didn't do the math and had his levels not tested on shortest routs.There were levels that you needed to compleet in 24 steps to get three stars, I finished it in 5 steps. That is ridiculous! The higher the level set the more steps you have to compleet the level on three stars, therefore increasing the number of solutions for the level, making it easier.The concept is nice, but the game didn't work it out properly because of the lack of polishing.Bugs:- Navigation bugs (when selecting a level set for example, the game just doesn't do anything)- Freeze on level completion (the red circle gets zoomed in, and thats it, no stars, no menu, nothing)- Number of stars awarded is sometimes two, although it was definitly within the amount needed for three.- Visualisation bugs, sometimes the required number of steps for three stars wasn't displayed.- Achievement bug, I never clicked a black circle, though the achievement suggest I did. I received it when I clicked a regular circle.. Easy achievements, but overall is boring.. https://youtu.be/QaXR3rnpCHkCore puzzle design suffers from inconsistent difficultly curves. The lack of an 'undo' option turns minor mistakes into major hassles.. An original logic game featuring a random-level generator and a custom-editor to create your own puzzles to share.. Classic form.Pretty good.
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Multimirror Download Android
Updated: Mar 11, 2020
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